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.:. NAMES



Your name should be chosen  with great care.  We are a Mud based on the
Wheel of Time Series from Robert Jordan.  All names should fit into the
Wheel of Time genre'.  If you have never read the books do your best to
choose a name and an Immortal will help you choose another if it is not
appropriate.

Here are some general guidlines for name creation:

1. Please do not name your character after characters in History, Movies,
   or other Fantasy novels.
      Examples: LukeSkywalker, Napolean, Drizzt, Garet'Jax, Bilbo, Augustus
       MickyMouse, Conan, Smurf, Wookie, Kirk, Spock,
       Yoda, Zeus......Etc.

2. Please no Profanity in your name.
     Examples: You know what we mean. :)

3. Please do not use actions as your name.
     Examples: Kill, Speed, Fighter, Hero, etc.

4. Please do not string two words together, using capitols or otherwise.
     Examples: CatDancer, TreeBoy, SwordChopper, PlantEater, etc.

5. If a name is too similar to another that is currently playing, an Immortal
   or VisGuide will help you choose another.

6. We are more than happy to help you choose a name that you will be proud
   of and will fit well in the World of A Moment in Tyme.

7. A good way to choose a name is determine if a mother would truly name her
   child the name you are choosing.

8. The best criteria is to use common sense, better to do it now than to
   hold up your authorization.

9. The Imm staff on Tyme reserves the right to revoke particular names,
   even if they otherwise fit the general criteria. (This includes final
   judgment on reservation of names, if applicable.)

Thanks
- the A Moment in Tyme Immortal Staff

See also: Authorization, Immortal, Newbie


:: Beginning

.:. Nations


               The Rulers of the Westland Nations


-**> Altara <**- (Seanchan Territory)

Rulers:
                
Tuon Athaem Kore Paendrag (Missing)
                        
Daughter of the Nine Moons
                        
Heir to the Crystal Throne  
                
Suroth Sabelle Meldarath
                        
High Lady of the Blood                      
                
-**> Amadicia <**- (Seanchan Territory)

Rulers:
                
Tuon Athaem Kore Paendrag (Missing)
                      
Daughter of the Nine Moons
                      
Heir to the Crystal Throne
                
Suroth Sabelle Meldarath
                      
High Lady of the Blood


-**> Andor <**-

Ruler:
               Elayne Trakand
                      
By the Grace of the Light
                      
Queen of Andor
                      
Defender of the Realm
                      
Protector of the People
                      
High Seat of House Trakand
                      
Aes Sedai of the Green Ajah

Her Brothers:
                
Gawyn Trakand
                        
First Prince of the Sword
                
Galadedrid Damodred (Half Brother)
                        
Lord of House Damodred of Cairhien
                        
Child of the Light

-**> Arad Doman <**-

Ruler:
                
Alsalam Saeed Almadar (Missing)
                        
King of Arad Doman
                        

-**> Arafel <**-

Ruler:
                
Paitar Nachiman (Missing)
                        
King of Arafel
                        
Shield of the North
                        
Defender of the Land
                        
High Seat of House Nachiman

-**> Cairhien <**-

Ruler:
                
Dobraine Taborwin
                        
Lord Regent of Cairhien
                        
High Seat of House Taborwin

-**> Ghealdan <**-

Ruler:
                
Alliandre Kigarin (Missing)
                        
Queen of Ghealdan
                        
Blessed of the Light
                        
Defender of Garen's Wall
                        
High Seat of House Kigarin

-**> Illian <**-

Ruler:
                
Rand al'thor
                        
Keeper of the Laurel Crown
                        
Guardian of the Sea of Storms
                        
King of Illian
                        
The Dragon Reborn

                
The Council of Nine

-**> Kandor <**-

Ruler:
                
Ethenielle Cosaru Noramaga (Missing)
                        
Her Most Illuminated Majesty
                        
By the Blessing of the Light
                        
Queen of Kandor
                        
Protector of the Land
                        
Shield of the North
                        
High Seat of House Noramaga

-**> Mayene <**-

Ruler:
                Berelain sur Paendrag (Missing)
                        
First of Mayene
                        
Blessed of the Light
                        
Defender of the Waves
                        
High Seat of House Paeron

-**> Murandy <**-  (Seanchan Territory)

Ruler:
                
                  
Roedran Almaric do Arreloa a'Naloy
                        
King of Murandy


-**> Saldaea <**-

Ruler:
                
Tenobia si Bashere Kazadi (Missing)
                        
Her Illumined Majesty
                        
Queen of Saldaea
                        
Shield of the North
                        
Sword of the Blightborder
                        
High Seat of House Kazadi
                        
Lady of Shahayni, Asnelle, Kunwar and Ganai

-**> Shienar <**-

Ruler:
                
Easar Togita (Missing)
                        
King of Shienar
                        
Shield of the North
                        
Defender of the Blightborder
                        
High Seat of House Togita
                

-**> Tar Valon <**-

Ruler:
                
Egwene al'vere
                        
The Watcher of the Seals
                        
The Flame of Tar Valon
                        
The Amyrlin Seat

                
The Hall of the Tower

-**> Tarabon <**-  (Seanchan Territory)

Ruler:
                
Tuon Athaem Kore Paendrag (Missing)
                      
Daughter of the Nine Moons
                      
Heir to the Crystal Throne

                
Suroth Sabelle Meldarath
                       `High Lady of the
Blood  

-**> Tear <**-

Ruler:

                
Rand al'Thor
                        
The Dragon Reborn
                
The High Lords of Tear


See also: Update and Timeline






:: Beginning

.:. new


Common Language/New Tongue

All modern language in the world of the "Wheel of Time" stems from the Old Tongue.
All people of the world speak the common language, be they from the Westlands, Shara,
Seanchan, Seafolk, or Aiel.

It is thought by scholars that the Old Tongue was kept alive through the publication
of books printed around the time of the Breaking. The common language, or "new tongue"
was a vulgar form of the Old Tongue during the time of the Ten Nations and took over
as the dominant language during Artur Hawkwing's time. Trade and invasion throughout
the world as well as the continuation of the printed word are most likely the causes
for the spread of the common language.

For more help on specific languages, please see:

Old Tongue, Trolloc, Ogier, Dialects


:: Beginning

.:. new tongue


Common Language/New Tongue

All modern language in the world of the "Wheel of Time" stems from the Old Tongue.
All people of the world speak the common language, be they from the Westlands, Shara,
Seanchan, Seafolk, or Aiel.

It is thought by scholars that the Old Tongue was kept alive through the publication
of books printed around the time of the Breaking. The common language, or "new tongue"
was a vulgar form of the Old Tongue during the time of the Ten Nations and took over
as the dominant language during Artur Hawkwing's time. Trade and invasion throughout
the world as well as the continuation of the printed word are most likely the causes
for the spread of the common language.

For more help on specific languages, please see:

Old Tongue, Trolloc Tongue, Ogier Tongue, Dialects


:: Beginning

.:. NEWBIE



A Moment in Tyme is a RolePlaying MUD, in the setting of the Wheel of Time
books written by Robert Jordan.

----------------------------------------------------------------------
To See:                                                      Type:

Helpful locations in one of the MUD's main cities:          
help caemlyn
An Overview of a Moment in Tyme's roleplaying history:      
timeline
Information about the Guilds you can join:                  
help multiguild

What IC and OOC mean:                                        
help ic
What kind of Quests are available to you:                    
help quest

The communication options available to you:                  
help channels
For help on our mudmail system:                              
help mail

What kinds of skills you have or can get:                    
help skills

Policies enforced in a Moment in Tyme:                      
policy
How to find out what's been happening ICly:                  
update
----------------------------------------------------------------------

If you have a question, ask using the
newbie channel. To do this,
simply type "
newbie <text>." For example, "newbie Hey all. Where am I?"
would produce the following:

[Newbie] (Your Name) : Hey all. Where am I?

See Also: Handbook roleplay, Information





:: Beginning

.:. NEWBIENET






This is a channel dedicated to the assistance of newbies, and to allowing
them to have a channel they can communicate on freely.

It is available to everyone until the point of being taken into a Guild,
and to any Imms or Visitor Guides who wish to be on it.

Newbienet is a strictly Out of Character channel.

Usage: newbienet <text>
Example: newbienet Hey all! Where is the guild requirement board?

Also see: OOC, GDT, channels.



:: Beginning

.:. NEWBIES



A Moment in Tyme is a RolePlaying MUD, in the setting of the Wheel of Time
books written by Robert Jordan.

----------------------------------------------------------------------
To See:                                                      Type:

Helpful locations in one of the MUD's main cities:          
help caemlyn
An Overview of a Moment in Tyme's roleplaying history:      
timeline
Information about the Guilds you can join:                  
help multiguild

What IC and OOC mean:                                        
help ic
What kind of Quests are available to you:                    
help quest

The communication options available to you:                  
help channels
For help on our mudmail system:                              
help mail

What kinds of skills you have or can get:                    
help skills

Policies enforced in a Moment in Tyme:                      
policy
How to find out what's been happening ICly:                  
update
----------------------------------------------------------------------

If you have a question, ask using the
newbie channel. To do this,
simply type "
newbie <text>." For example, "newbie Hey all. Where am I?"
would produce the following:

[Newbie] (Your Name) : Hey all. Where am I?

See Also: Handbook roleplay, Information





:: Beginning

.:. NEWIMMORTAL


The information in this document pertains to IMMS.

Congrats on your new IMM character! Read "HANDBOOK IMM" before using your new
powers. =)

MOVING AROUND:
To go to a certain room/person, try GOTO <person|room#>.
To bring someone to you, try TRANS <name>.
To teleport someone from someplace to another, try TELE <name> <location>.
Check out the IMMboard, GOTO 1204.
Need to trans/tele a Mort home?  Try Oval, 16000.

CREATING STUFF:
To make a mob/obj, try LOAD <mob|obj> <vnum>.
To see something's vnum, try VNUM <mob|obj|room> <name>.
To stat something you load, try STAT <name>.
STAT can be used for players, mobs, objs, and rooms.
To change something on a mob, try MSET <name> <field> <value>.
To force a mob to do something, try MFORCE <name|room> <action>.

CHECKING OUT PLAYERS:                           GUILDGODS:
score <player>          eq <player>             add <player> (joins/removes)
inven <player>          showskill <player>      rank <player> <rankname>
forms <player>          set <player> subrank <player> <subrankname>

Want to see Roomflags?  Try ROOMFLAGS.
Want to see in the dark? Try HOLYLIGHT.
Sick of being attacked? Try NOHASSLE.
Sick of being seen? Try WIZI <level>

MORE NEAT IMM STUFF:                    DISCIPLINE:
Page, Wiznet, Switch, Snoop             Mute, Notitle, Purge, Slay

To see all commands available to you, enter WIZHELP.
Help is available on almost all of these commands, if you need help, feel
free to ask over Wiznet.



:: Beginning

.:. NEWS


A Moment in Tyme is a MUD, not a MUSH, and does not
have NEWS files.  Most information can be found in
the help files.

To see recent IC news and rumors, see 'help update'.


See Also: Update, Policy


:: Beginning

.:. NIGHT SPEARS



=============================================================
Cor Darei (Night Spears)
=============================================================
The Cor Darei are in their element in the darkness. They are trained
in many weapons, especially with their hands and feet, belt knives,
and spears, and are used for
surprise attacks. They are swift and
fast, and operate under the cover of darkness.



:: Beginning

.:. NOBARD


This is a channel that only a gleeman can use, but everyone can hear.
For more information, join the gleeman guild!


See Also:  Channels, Gleeman, Multiguild





:: Beginning

.:. NOHASSLE


Immortals Only

Toggles a flag to prevent aggressive monsters from attacking.



:: Beginning

.:. NON-PLAYER



   Role-playing non-player characters (NPCs) is fully supported; this
would include all types of characters that are nothing special, and who
nevertheless make for the largest part of the population - cooks,
peddlers, merchants, etc.
   The syntax for the command is: npc <name> <type of person> .

Example: npc Bobette the cook.

   If you wish to NPC a character from a specific guild, you must get
the approval of the Guildleader of that guild. If you wish to NPC a
character not affiliated with any specific guild but with some other
special ability (channeling, ter'angreal, exceptional skill with arms,
etc) then you must get approval from the appropriate Immortal before
playing the NPC.

See also: emote, say, pemote.
  





:: Beginning

.:. Nonchanneling Talents


---------------------
`
Hunter - proficient in hunting skills
`
Teacher - proficient in instruction
`
Charismatic Leader - purchase and keep retainers at low cost
`
Fast Healer - heal wounds quicker
`
Affinity for Weapons - Ability to use many weapons
`
Tactician - Bonus added to retainers fighting ability


:: Beginning

.:. NOREPEAT



This command toggles whether or not you see your communication
echoed back to you from such other commands as SAY, OOC, NEWBIE, etc.
It can be useful if you have a slow connection, or if it just bothers
you.

See also: Channels, Say, Compact


:: Beginning

.:. NORTH









In order to move from place to place on this MUD there are six
directions you need to be very familiar with. UP, DOWN, EAST, WEST,
NORTH, and SOUTH. These will take you in whichever direction you
want, assuming there is an exit in that direction from the room you
are currently in. These can all be abreviated to: n, s, e, w, u d.

See also: Move, Stats











:: Beginning

.:. NOSPAM



This command is no longer applicable to reducing spam in combat.


:: Beginning

.:. NOTELL




Use NOTELL if you wish to prevent other players from using "tell" to
communicate with you.  You can also notell individuals rather than
making yourself deaf to all tells.

> notell
This makes you deaf to all tells.

> notell <player>
This makes it so the player entered cannot send you tells. You
may still receive tells from other players.

> notell list
This will list the players you currently have blocked.

You can notell up to eight people at any one time. Your notell
list lasts as long as you are logged on to the MUD. If you quit
and log back in the game later, you will need to reset your
notell list. They are not saved through logging out. Note that
notell does not work on Immortals. They cannot be blocked.

See also: Tell, Prefs


:: Beginning

.:. NOTIP





Tips for new players are seen every tick by default.

While these contain useful information, after a time a player
may wish to no longer see them.

'notip' acts as a toggle to turn the tips on and off.












:: Beginning

.:. NOTIPS



This command will disable tips of the tick.

> notips



:: Beginning

.:. NOTITLE


Immortals Only

NOTITLE is used to prevent players from being able to set their own titles;
i.e., if the player consistently has an offensive title.  The definition of
offensive is left as an exercise for the reader.



:: Beginning

.:. NPC



   Role-playing non-player characters (NPCs) is fully supported; this
would include all types of characters that are nothing special, and who
nevertheless make for the largest part of the population - cooks,
peddlers, merchants, etc.
   The syntax for the command is: npc <name> <type of person> .

Example: npc Bobette the cook.

   If you wish to NPC a character from a specific guild, you must get
the approval of the Guildleader of that guild. If you wish to NPC a
character not affiliated with any specific guild but with some other
special ability (channeling, ter'angreal, exceptional skill with arms,
etc) then you must get approval from the appropriate Immortal before
playing the NPC.

See also: emote, say, pemote.
  





:: Beginning

 
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 Web Design by: Tannil and Guy
.:. Top of Page