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| .:. PICK |
Pick lets you spring a lock without its key. It works on locked doors and gates, and on locked chests and other containers, whether you carry them or they stand in the room. You need the lockpicking skill, and the door or container must be shut and locked. Syntax: > pick <door|container> [direction] Example: > pick door north > pick gate > pick chest A good pick undoes the lock but leaves the door or lid shut, so open it afterward. A failed attempt can simply be tried again, and some locks cannot be picked at all. Picking a door, or a container that is not in your pack, is seen by everyone in the room. See also: Lockpicking, Open, Unlock |
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