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.:. CURE BLIND


Cure Blind

Cure Blind removes ordinary Blindness. Duststorm adds that blindness
separately from its effect on aim: curing the blindness lets the recipient
see again, but does not remove Duststorm's lingering accuracy loss.

This weave is not a cure for every reason someone cannot see. Other forms
of blindness and an inherently blind creature are not made sighted by
removing ordinary Blindness. It does not cure unrelated slowing or wounds.

You must grasp the One Power, know Cure Blind, and meet its prerequisites
and flow requirements. Use
inform 'cure blind' for current requirements
and teaching information. The existing rules for learning weaves apply.

Syntax:
> weave 'cure blind' <target>
> weave 'cure blind' <power level> <target>

Name a visible target in your room. Power levels 1-4 select spending tiers
independently of your grasp amount. Without a level, spending follows your
grasp; a plain grasp uses the weave's default.
Normal combat charging rules still apply.

Example:
> weave 'cure blind' 1 loth

See also: Duststorm, Weave, Spells, Combat Channeling


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