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| .:. CURE BLIND |
Cure Blind Cure Blind removes ordinary Blindness. Duststorm adds that blindness separately from its effect on aim: curing the blindness lets the recipient see again, but does not remove Duststorm's lingering accuracy loss. This weave is not a cure for every reason someone cannot see. Other forms of blindness and an inherently blind creature are not made sighted by removing ordinary Blindness. It does not cure unrelated slowing or wounds. You must grasp the One Power, know Cure Blind, and meet its prerequisites and flow requirements. Use inform 'cure blind' for current requirements and teaching information. The existing rules for learning weaves apply. Syntax: > weave 'cure blind' <target> > weave 'cure blind' <power level> <target> Name a visible target in your room. Power levels 1-4 select spending tiers independently of your grasp amount. Without a level, spending follows your grasp; a plain grasp uses the weave's default. Normal combat charging rules still apply. Example: > weave 'cure blind' 1 loth See also: Duststorm, Weave, Spells, Combat Channeling |
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