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.:. FIREBALL


Fireball

Fireball strikes a single victim in your room with fire. Its damage is
distributed across the victim's present external body parts, rather than
aimed at an internal organ or a missing limb.

Worn armor's fire protection reduces the damage to the parts it actually
covers. Ordinary clothing and passive physical shields do not provide
this protection; physical absorption is not the same as fire protection.

The hit can leave burns that cause further injury over time. Saving,
quitting and logging back in does not clear them. Burns eventually settle,
but the affected parts can remain injured.
Cure Wounds and Heal can
treat these injuries and their burns.

Syntax:
> weave 'fireball' <power> <target>

Example:
> weave 'fireball' 3 Shai

Power may be 1-4. It is separate from your grasp and the weave's complexity.
The unlevelled form is also valid:
weave 'fireball' Shai. See WEAVE for
casting requirements and
Combat Channeling for gathering during a fight.

See also: WEAVE, Combat Channeling, Fire Protection,
Cure Wounds, Heal


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