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| .:. FIREBALL |
Fireball Fireball strikes a single victim in your room with fire. Its damage is distributed across the victim's present external body parts, rather than aimed at an internal organ or a missing limb. Worn armor's fire protection reduces the damage to the parts it actually covers. Ordinary clothing and passive physical shields do not provide this protection; physical absorption is not the same as fire protection. The hit can leave burns that cause further injury over time. Saving, quitting and logging back in does not clear them. Burns eventually settle, but the affected parts can remain injured. Cure Wounds and Heal can treat these injuries and their burns. Syntax: > weave 'fireball' <power> <target> Example: > weave 'fireball' 3 Shai Power may be 1-4. It is separate from your grasp and the weave's complexity. The unlevelled form is also valid: weave 'fireball' Shai. See WEAVE for casting requirements and Combat Channeling for gathering during a fight. See also: WEAVE, Combat Channeling, Fire Protection, Cure Wounds, Heal |
| :: Beginning |

