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| .:. olc save |
OLC SAVE (git-backed) In MM32, Oasis OLC save now triggers git commit+push on the builder branch. Examples: redit save 12 oedit save 12 medit save 12 sedit save 12 zedit save 12 mpedit save Flow: 1) The game saves the zone file(s) to disk. 2) You are forced into the in-game editor to write a git commit message. - Finish with @@ to commit+push. - Use @x to cancel git commit/push. 3) The game appends an audit footer (builder, zone/type/file, and vnums modified). 4) git add/commit/push runs asynchronously. Mob programs follow the same flow. mpedit save commits the program files it wrote (and world/prg/index when the save changed it) in one commit, and mprogadd / mprogdelete commit the mob's zone file, as medit save does. Promoting to prod: Use "portzone <zone>" to promote a zone from builder -> main. |
SHOW PRICE (Economy + Shop Price Breakdown) Syntax: show price <objvnum> [shopvnum] Output includes: - Material weights (misc/wood/metal/leather/gem/ivory/silk/porcelain) - Economy costs per material - Cost mod - Computed base value (GET_OBJ_COST) - Optional shop buy/sell profits and final buy/sell price (if shopvnum provided) |
| :: Beginning |

