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Construction of the White Tower began around 98AB (After the Breaking), along with the construction of the city of Tar Valon, though the Tower was not actually finished until nearly a hundred years later. It is the seat of Aes Sedai power, and a shining example of ancient architecture in the craft of Ogier stonemasons, mingled with the wonders wrought by the One Power. It is the last remnant of a dying Age, designed and built to become a place where knowledge of the One Power might be maintained. It is where young women with the ability to channel are able to learn, and where the Aes Sedai, who had been scattered into independent groups after the Breaking, might come together in a single organization. The history of the White Tower is long, too long to be detailed here, but it is a given that the Aes Sedai wield a great deal of Power from within it, both with the use of Saidar, and political influence. Within the White Tower, the Aes Sedai have been organized into seven AJAHS, each with its own purpose or area of expertise. The Red Ajah: Until recently, dedicated to finding and gentling men who can channel. The Green Ajah: Also known as the Battle Ajah, they are dedicated to the art of war. The only Ajah known to bond more than one Gaidin. The Yellow Ajah: This Ajah is dedicated to Healing. The Blue Ajah: This Ajah is focused on Causes. Any cause, so long as it is deemed important. The Blue Ajah is also said to have the most extensive network of Eyes and Ears. The Gray Ajah: Dedicated to diplomacy, peacemaking and mediation. The White Ajah: Dedicated to the study of philosophy, the use of logic, and research. It is believed among the White Ajah that the ability to channel is hereditary, and that gentling or killing male channelers is what has made the ability to channel so scarce. The Brown Ajah: Dedicated to knowledge and learning, the Brown Ajah is dedicated to preserving history, both in regards to the One Power and the Mundane. The White Tower Hierarchy: Novice - A young woman who has been discovered to either have the spark inborn, or who is able to learn to channel. The White Tower spends a great deal of time seeking out new Novices, for channelers are scarce, and those with the spark may become a danger to themselves or others if not properly trained. Novices are taught to learn to channel the One Power safely, are given chores, and are required to attend lessons in history and other subject matter as well. Novices are only allowed to wear the white Novice dresses they are given upon entry. They must leave all other worldly possessions behind. Accepted: Once a Novice is deemed ready, she is given the test to become Accepted, and at this point, becomes an initiate of the Tower. The novice must undergo a test in the depths of the White Tower basement, and if she emerges and survives, she is named Accepted, and given a dress banded with the colors of the seven Ajahs. Training for Accepted is more rigorous than that given to Novices. However, Accepted are considered to be more responsible, and are free to choose their own areas of study, and may have fewer chores to worry about. Aes Sedai: If an Accepted is deemed ready, she is given the chance for another test, this time to become Aes Sedai. She must memorize 100 specific weaves, and be able to weave them flawlessly throughout the test in spite of any distractions that are placed before her. If she passes the test, she is required to swear the Three Oaths on the Oath Rod, and is named Aes Sedai. She is then given the chance to petition for entrance into her Ajah of choice. It is very rare that her chosen Ajah will not accept her, for it is said that Aes Sedai groom initiates for their appropriate Ajah from the time they are Novices. Sitters: There are three Sitters for each Ajah, and these 21 women make up the Hall of the Tower, which is meant to be a balance to the power wielded by the Amyrlin Seat. The Sitters are most often chosen from among the oldest, most powerful among each Ajah, though age is never discussed. MoN: The Mistress of Novices is responsible for caring for the Novices of the White Tower. She ensures that each Novice is tested thoroughly for any Talents, and is placed in the most appropriate classes. She assigns chores, and if necessary, also assigns penances and administers punish- ments for severe misbehavior. Even Accepted and Aes Sedai -may- be sent to the Mistress of Novices for penance if there is cause. Keeper: The Keeper of the Chronicles serves the Amyrlin Seat in all matters. She is generally in charge of handling the correspondence between the Amyrlin Seat and the rest of the world. She also announces the Amyrlin's presence, and generally accompanies her everywhere, makes the Amyrlin Seat's appointments, and screens visitors. The Keeper of the Chronicles has no actual real authority, other than over the information that is filtered up to the Amyrlin Seat. Amyrlin: The Watcher of the Seals, the Flame of Tar Valon, the Amyrlin Seat is the leader of the White Tower, and is properly referred to as "Mother". She is the Law, though the Hall of the Tower exists to check her power like a form of parliament. She wears a stole striped with the colors of all seven Ajahs. The Amyrlin Seat of the White Tower is considered to be THE single most powerful woman in the known world. Though she may be weak or strong in the One Power, her political influence is unsurpassed. To learn about the White Tower guild, type: TEMPLATE SHOW to see the White Tower's listing. You may also type 'wizlist' or 'gllist' to see who the current White Tower Guild Leaders are, and speak to them. See Also: Multiguild, Template |
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