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The Shadow calls to people for a wide variety of reasons. Some are lured to swear their souls to the Dark One by promises of immortality, others by whispers of fulfilled ambition, and still others just because it lets them commit the horrible acts that they yearn to commit. A few sell themselves to the Shadow because they see its victory as inevitable, and they hope to salvage something noble from the fall of humanity, but the Father of Lies is well- named, and these few usually find themselves dying in vain. Whatever causes Darkfriends to give themselves to the Shadow, they do gain benefits from their service. Male Channelers, if they prove themselves useful, gain protection from the Dark One's Taint upon Saidin. Male channelers and female alike gain access to forbidden knowledge, and those Darkfriends who have proven themselves time and again are sometimes even given command over Trollocs and other Shadowspawn. There are, of course, drawbacks to giving service to the Shadow. Darkfriends are asked to do terrible things to further the cause of the Lord of the Grave, and the Dark One is not an easy master. He does not care over-much for any but his most powerful servants, and even they are on tenuous ground if they fail over-much. Beyond that, the most frequent way for Darkfriends to move up in the esteem of their Great Lord is over the bodies of their erstwhile superiors, so even the most powerful of Darkfriends cannot sit easily. But then again... what other power in all of the world can offer you the benefit of immortality if you serve well and true? Joining the Shadow Players wishing to have their characters start the game as Darkfriends or wishing for their characters to become Darkfriends should contact the Shadow Immortal. They will need to send in a Background via mudmail, along with a detailed explanation of either how they were recruited to the Shadow or the best way to recruit their character to the Shadow through Roleplay. |
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