- A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z -
Other
.:. |
When you create your character, you can choose which flows you are naturally stronger or skilled in. This is your 'flowstrength' and your 'flowskill'. You can see what you have chosen by typing 'talents'. Strong/Moderate/Weak = referring to flow strength Gifted/Average/Inept = referring to skill with said flow If one selected strong in fire then their base flow of fire would be considerably strong. If coupled with gifted that person would be quite adept at weaving strong fire weaves. When you type 'talents' you will see your chosen flow strengths and skills. For example, if you chose 'Strong Air' 'Strong Spirit', and 'Gifted Air' 'Gifted Spirit', this is what you would see when you type 'talents': * finesse air * finesse spirit * strength air * strength spirit These are your -base- settings for your flowstrengths and flowskills and represent your natural abilities. For example, a Novice at the White Tower with these settings would be naturally strong and gifted in Air and Spirit. This would eventually be discovered in time through roleplay, which should reflect these talents. Policy OCS gives more information on overall channeler strength. See Also: Talents, Flowstrengths |
:: Beginning |