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-------------------Seafolk Facts------------------- Father of Storms - The Dark One Non-sailors are 'shorebound' or 'shorefolk' To honor an elder or someone of higher rank, touch fingertips to forehead, lips and heart. We believe Aiel kill a man a day and tie men up for sex. Higher ranks wear sashes that are knotted intricately and hang to knees. When bargaining, if they come to you, you may bargain on YOUR terms, otherwise, it is the opposite. We trade a large amount of silk through Tear We trade ivory and silk that we buy from the lands beyond the Waste, an area noone knows much about, not even us. We are only allowed to dock in certain harbors which are walled and closely guarded. If any ship other than SF, or even an SF ship that goes where it's not allowed, disappears. We send a few girls to the Tower so Aes Sedai won't grow suspicious. We rarely go on land--men weep when they must serve ashore. We pay Gleeman well. It takes 7-10 days for an SF raker to sail to Tanchico from Tear. This is very very fast. The next fastest ship would take 15 days, and a coasting craft up to 100. We are divided into clans (These will be a subrank for Wavemistresses, Swordmasters, and 1st lvl Windfinders. Ships are subranks for everyone else.) We have an "oily potion" to help those who are seasick. The mainland is hundreds of miles to the east of Cantorin (a clan as well as an island--for us anyways, it's uncertain in the books). Cantorin Harbor is bowl shaped, and beyond the seawall is an inner harbor filled with SF ships. There's a mudflat near the harbour mouth. The island is governed by an SF governor (we don't have this, Mistress of the Ships will fill this position). The deepest part of the known sea is near Aile (clan and island) Somera. Tremalking Island has a stone hand 50n feet high holding a crystal sphere. Also, there is a huge female statue which is a sa'angreal on Tremalking. It has a male twin in Cairhien. We believe that we must be born and die on water, so a woman will find any way to be on water to give birth--whether it be on ship or rowboat. Corpses are given a burial at sea. We refuse to cross the Aryth Ocean because we say the Islands of the Dead are on the other side (I'm not sure how this would apply to mudlife, but hey! it's good to know, eh? *smile*) We refer to our ships as masculine (the reason why is in book 4 which I don't happen to have with me. It's chapter twenty something...) We do not charge for passage, we _require_ a gift of a value that is equal to the gift of passage. Also, we very very rarely accept Aes Sedai passengers and this decision (as with the decision to carry ANY passenger) is made by the Windfinder of the vessel, as she is the one in danger. Aes Sedai do not know of Windfinders, so the WF decides whether or not to put herself in danger of being discovered. We never take a ship further from the open sea than the nearest port. The crew of a ship is half female, half male. The Sailmistress and Windfinder of one vessel would honor their counter-parts on another vessel by bathing together, serving honeyed wine, and telling stories. Touching the heart with the fingertips is the salute of a deckhand (Bilgecleaner through First Mate for us) Kissing one's fingertips and touching them to another's lips is a gesture of honor between lovers, family members, and very close friends. See Also: Seafolk, Seafolk Descriptions, Seafolk Ships, Seafolk EQ, Seafolk Attitudes, Seafolk Ranks, Seafolk Subranks, Seafolk Clans, Seafolk Sayings |
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