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   By typing:
      options entrance <string>
   or
options exit     <string>
  
   you can set your character's entrance/exit messages, i.e. what people
see after your name when you walk in, or out of a room if they are in it.

Examples:
  
option entrance walks in drunkedly.
  
option exit walks purposefully     (without a period at the end)
These will cause messages to show up to people in rooms you walk in/out of:
  
Simkin walks in drunkedly.
  
Simkin walks purposefully south.
  
Also see: option.
      





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