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By typing: options entrance <string> or options exit <string> you can set your character's entrance/exit messages, i.e. what people see after your name when you walk in, or out of a room if they are in it. Examples: option entrance walks in drunkedly. option exit walks purposefully (without a period at the end) These will cause messages to show up to people in rooms you walk in/out of: Simkin walks in drunkedly. Simkin walks purposefully south. Also see: option. |
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