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Upon gaining Practices either at creation or as you gain levels in the game, you may use them to practice up your stats. Example: > train <stat/flow> Valid arguments for Training are: Str, Con, Dex, Air, Water, Spirit, Fire, Earth Training stats is dynamic. This is to say that if you have your stats at 8 when you log onto the MUD, then gain 20 levels, then train your stats up, your raised stats will affect your past 20 levels, as well as your future levels. Gone are the days of requiring maxed stats as early as possible. There is nothing lost in raising stats at a later level as opposed to raising them at level 1. To raise a stat from: 01 - 15 1 practice 16 - 20 2 practices 21 - 25 3 practices After a statistic reaches 25, the formula changes. Four practices are required to raise a statistic to twenty-six. Five are needed to reach twenty-seven, and so on. There is no ceiling for statistics. See also: Levels, Stats, Flows |
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