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| .:. DEATH |
A Player Kill occurs when one player attacks another player. When a PK is initiated, the players involved enter into code combat and fight until one or more of them runs away or dies. Please keep in mind that Pkilling is always In Character. It is highly advised that you read the Policy regarding Pkilling before ever attempting it. To view this policy, type: <policy PK> If the player attacking you has SUBDUE turned on, a deadly blow knocks you out instead of killing you. Otherwise, to avoid dying in a Pkill fight you must flee and escape the battle. When you die to anything other than another player, you lose some experience. A death at the hands of another player costs none. Death does not take your gold or your skills. You wake up in Wisdom's House. See also: Combat, Flee, Subdue, Recreate |
| :: Beginning |

